AI Insights · Timothy · October 2022
Top 5 Trivia Games on Android in France Q3 2022
In Q3 2022, the top 5 trivia games on Android in France showed varied performance trends in downloads, revenue, and active users. Here’s a look at their weekly metrics.
Throughout Q3 2022, the top 5 trivia games on Android in France demonstrated distinct performance trends in terms of downloads, revenue, and active users. Below is a detailed look at their weekly metrics.
Akinator by Elokence SAS had a fluctuating weekly download trend, beginning with approximately 24.5K downloads at the end of June and declining to around 7.6K by the end of September. Weekly revenue dropped from $106 in the last week of June to about $33 by the end of September. Active users also saw a steady decline from around 104.6K to 55K over the quarter.
Guess Their Answer - IQ Games from TapNation experienced a peak in weekly downloads mid-quarter, reaching up to 18.1K in mid-July before decreasing to approximately 7K by the end of September. The game’s revenue showed an upward trend, starting at $22 in late June and peaking at $113 in mid-September. Active users saw a slight variation, starting at around 43.9K at the end of June and ending at about 41K by the end of September.
QuizzLand. Quiz & Trivia game by Quiz & Trivia Games by Mno Go Apps saw weekly downloads peaking at nearly 20K in mid-August but dropping to around 7.5K by the end of September. Revenue peaked significantly at $764 in mid-August but declined to $151 by the end of September. Active users showed fluctuations, peaking at 82.1K in mid-August and settling at approximately 51.1K by the end of the quarter.
Millionaire 2024: Trivia Game by Quiz & Trivia Games by Submarine Apps had steady weekly downloads, starting at around 8.7K at the end of June and rising to approximately 11.7K by the end of September. Active users also showed an increasing trend, from about 33.7K at the end of June to around 35.5K by the end of September.
Brain Who? Tricky Riddle Tests from Teos Oyun saw a peak in weekly downloads at around 15K in mid-July before declining to approximately 7.7K by the end of September. The game’s revenue remained relatively stable, fluctuating between $50 and $99 throughout the quarter. Active users showed a slight increase towards the end of the quarter, starting at around 17.7K at the end of June and reaching approximately 13.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.